Contributing Author: Gentle HeronVirtual Ability, Inc.® was the first organization that began as a Second Life® community and then became a legally chartered nonprofit corporation. At the time the Virtual Ability community was forming in Second Life, a wide variety of nonprofit corporations from the physical world were coming into Second Life to do awareness, outreach, and fundraising. They formed a group called NonProfit Commons, sponsored at that time by TechSoup®. Virtual Ability became an early active corporate member of the NonProfit Commons (NPC) group in Second Life.
In addition to attending weekly meetings (Friday mornings at 8:30am Pacific), Virtual Ability members have given presentations, greeted newcomers to the NPC, mentored about virtual worlds and nonprofit functioning, and assisted several Second Life groups to apply for nonprofit tax status.
The mission of the Nonprofit Commons in Second Life is to create a community of practice for nonprofits and those doing social-good, cause-based work to explore and learn about virtual worlds, foster connections, and discover the many ways in which nonprofits might utilize these unique environments to achieve their missions. NonProfit Commons is now peer governed and funded.
This Friday, August 25, NonProfit Commons is celebrating its tenth anniversary in Second Life. Find out more about NPC's history at http://nonprofitcommons.org/content/about-nonprofit-commons or join the parties at 8:30am or 5pm Pacific in the NPC Amphitheater on Plush* (SLURL: http://maps.secondlife.com/secondlife/Plush%20Nonprofit%20Commons/98/127/25 ) in Second Life.
Please email any questions about NonProfit Commons to email@example.com.
Editor's Note: Plush is a virtual location in Second Life with a special kind of link to get there. You will need to create an account and an avatar to use in the environment. If you are entering Second Life for the first time, visit this page to get started.
Image Credit: Rhiannon Chatnoir